The Path Of The Dead

Ive always wanted to make something Lord of the Rings inspired and im a huge fan of dark environments so i decided to create a scene based off the Dwimorberg from Return of the King. I wanted an excuse to create more foliage as its my weakest area and managed to make a wide range of ground cover meshes aswell as trees using both Zbrush and Speedtree.

Skull Sculpt (pieces exported seperately for modular skulls)

Skull Sculpt (pieces exported seperately for modular skulls)

Grass Generator

Noisy/Small Rocks Sculpt

Noisy/Small Rocks Sculpt

DoorWay Sculpt

DoorWay Sculpt

Clover Sculpt

Clover Sculpt

Foliage

Foliage

Sculpts

Sculpts

Main Reference from ROTK

Main Reference from ROTK

Ref Board

Ref Board